A card-shop time machine // Est. 1993

'90s
Magic

Collect the era. Build the decks. Run the shop.

Enter the shop
IN DEVELOPMENT

A love letter to Magic: The Gathering, card shops, tournament weekends, and the weird little worlds we built on kitchen tables everywhere.

Before the internet,
there was the shop.

'90s Magic is a single-player card-shop adventure set in the loud, strange, wonderful golden age of Magic: The Gathering.

Buy boosters. Chase legends. Meet the local regulars. Build a deck from the sets that started it all, then take it to the tables and see what happens.

Read the project story
7 years31 sets6,792 cards492 decks1 very good shop dog
All dev posts

Notes from
the back room.

Dev log 02409.10.26

Making a booster pack feel like a tiny miracle

Under the hood: historical collation, Ice Age land odds, and the beautiful chaos of opening cardboard.

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Dev log 02309.08.26

Welcome to the shop

Building a place that feels lived in, one shelf and suspiciously shiny floor at a time.

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Dev log 02208.26.26

Why the stack wins

Choosing the rules we remember, the rules we simplify, and the rules we absolutely refuse to explain.

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Open media

Currently
on the CRT.

Snapshots from a work-in-progress world: bright shelves, dark carpets, and cards waiting for their moment.

The in-game card shop floor with shelves and counters
SHOP / 001 Shop floor
The in-game singles terminal
SHOP / 002 Singles terminal
The in-game deckbuilding screen
DECKS / 003 Deckbuilding